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Tile Picker & Editor

Tile Picker

The tile picker dock is open when working on maps, like regional maps or screens. The currently selected tile is used for example for the Apply Tile sector based action and the Rect tool.

The Edit / Maximize action opens the integrated tile editor where you can directly edit the tile.

Changes to the tile are instantly reflected on the map. Undo / redo are tile based. Each tile has its own undo stack.

Tile Editor Tools

The editor currently has three core tools:

  • Draw Tool (D): Click or drag to paint pixels with the current color. If a selection exists, drawing only affects selected pixels. Hold Shift while drawing to erase pixels.
  • Fill Tool (F): Click to flood-fill connected pixels with the current color. If a selection exists, fill is limited to the selected area.
  • Eraser Tool (E): Click or drag to clear pixels to transparency. If a selection exists, erasing is limited to the selected area.
  • Selection Tool (S): Drag to create a selection rectangle. Hold Shift while dragging to add to the current selection, or Alt to subtract from it.

Useful Shortcuts

  • Cmd/Ctrl + C: Copy selected pixels (or the full tile if nothing is selected).
  • Cmd/Ctrl + X: Cut selection (copy + clear selected area).
  • Cmd/Ctrl + V: Paste image from clipboard as a paste preview.
  • Enter: Apply the current paste preview.
  • Escape: Cancel the current paste preview.
  • H: Flip horizontally.
  • V: Flip vertically.
  • F: Activate Fill tool.
  • E: Activate Eraser tool.
  • Space: Toggle animated preview.

Paste preview and direct drawing are separate modes. While paste preview is active, place/apply/cancel the preview first, then continue painting.