Clients
In Getting Started, we discussed how to download the binary files for Eldiron Creator.
Here we cover the Eldiron Clients, i.e. stand-alone apps that can play the game you created.
In the Assets folder of the latest GitHub release here, you can download the following files.
For Windows, download
- eldiron-client-x86_64-pc-windows-msvc.zip
For Linux, download
- eldiron-client-x86_64-unknown-linux-gnu.tar.gz
For the Web / WASM, download
- eldiron-client-wasm32-unknown-unknown.tar.gz
For macOS, we currently do not have a pre-built binary.
Install via Cargo
If you have Rust installed, you can install Eldiron Creator directly from crates.io:
cargo install eldiron-client
Running your Game
On Linux and Windows, just start the client and pass the name of the .eldiron game file on the command line.
For the Web, rename your .eldiron file to game.eldiron and put it in the same directory as index.html and the other files. You can then run the game on any web server.
Project Files
Creator and every Eldiron client use the same .eldiron project file. New files are compressed, versioned containers, so even projects with embedded pixel art remain practical to store and transfer. A project saved by Creator can be opened again in Creator or passed directly to a client; there is no separate client-only export.
Older .eldiron files that contain plain JSON remain supported. Opening and saving one in Creator upgrades it to the compressed container automatically. See Project Files for the format and compatibility details.