๐๏ธ Introduction
Eldiron Creator is where everything comes togetherโa graphical editor that lets you build your own adventures.
๐๏ธ Project Files
Eldiron uses the .eldiron extension for projects created in Creator and projects generated by Eldiron Source. The same file can be reopened in Creator and played by the desktop, terminal, or web clients.
๐๏ธ Project Tree
The project tree is available on the Project page of the right sidebar in Eldiron Creator and contains all editable content of your game. Use the + and - buttons at the bottom of the tree to add or remove content. To the right of these buttons, the current content context is displayed together with the import and export buttons.
๐๏ธ Actions
Actions do the real work in Eldiron Creator, from creating geometry to editing metadata or switching cameras. The centralized action system only displays actions that are currently applicable to the selected geometry, project tree item, tool, and camera.
๐๏ธ Authoring
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๐๏ธ Console
The Console page in Creator's right sidebar combines quick runtime inspection with direct editor automation. It deliberately keeps common game-information commands short while using the same stable action and tool registries as the Actions sidebar and Scepter.
๐๏ธ Docks
5 items
๐๏ธ Scepter: Remote Editing
Eldiron Scepter is Creator's local automation and remote editing system. It
๐๏ธ Debug
Creator's debugging support has two complementary views: the Debug page in the right sidebar shows runtime diagnostics, while the Eldrin Script Editor visualizes the workflow of a running script directly in its source.
๐๏ธ Tools
10 items