What is ...
For a high-level overview of how the main systems connect, see Eldiron Architecture.
Packet
Values in Eldrin Script are represented by a built-in data container called a Packet. A packet holds three numeric fields and an optional string and is used for all commands, events, and attributes.
See the Eldrin Script documentation.
Tile Id
A tile id is a unique identifier string for a given tile in the Tile Picker. Characters and items use tile ids in their attribute TOML files, or in scripts, to reference a specific tile. When a tile is selected in the tile picker, use the Copy Tile ID action to copy the id to the clipboard (and paste it where you need it).
In many configuration/action fields, tile_id also accepts a palette index instead of a UUID.
Examples:
tile_id = "03160f57-90e3-4455-a16e-f0b8edfaa415" # UUID
tile_id = 2 # palette index
tile_id = "2" # palette index (string form)
Tile Picker
The tile picker is displayed in the dock area when the current editing context is map related. You can select a tile and apply various acttions, maximizing the dock opens the integrated tile editor.