Eldiron
A Next-Generation Classical RPG Creator
Vision
Eldiron focuses on making the creation of classic RPGs easier and more enjoyable by combining the charm of old-school games with modern technology. Our goal is to provide creators with a flexible and user-friendly platform, enabling them to design immersive and dynamic worlds for players to explore.
Core Features
Create worlds using tiles or model with nodes.
Either draw in pixel-perfect precision using 2D tilemaps or model worlds procedurally in 2D and 3D using geometrical shapes and procedural materials.
In 3D graphics get pre-rendered utilizing an integrated Disney BSDF pathtracer.
Eldiron also ships with an integrated Ultima like tilemap to get you started.
Grid based Visual Coding System
Code character and game behavior in a grid based visual node system. Combining the power and speed of real code with the ease of use and visual debugging of a true node system.
Visual effects made easy
You can easily add visual effects to your world. Imagine placing light sources, animating gates or adding mirror effects. To name just a few.
Time based behavior
Everyting in Eldiron is driven by a 24 hour timeline. Define time based character behavior, open gates or passages at given times or modify the world by estinguishing light sources during the day.
Worls created by Eldiron are not static but dynamic in every possible way.
Render your worlds the way you like it
Eldiron provides a vast array of rendering options, either classical 2D tiles or fan favourite first person or top down perspectives like isometric top down views or even tilted perspectives like in Ultima 6 / 7.
Define rendering options per region to be able to seamlessly switch between different views.
… and much more like the upcoming multi-player / server support.
Supporting Eldiron
If you want to help me on my Eldiron mission, please consider becoming a Patreon or a GitHub Sponsor.
Sponsors
Contribute by commenting, sharing your own perspective, asking questions, or offering feedback in the discussion. Before replying or starting new topics, please review the Community Guidelines.
If you need help or have a suggestion, feel free to ask in #feedback or contact the admins.