Build Your Own Retro RPG Worlds
Craft adventures and build your own retro RPG — with powerful world building tools and visual scripting


Eldiron is currently in development and not yet feature complete.
You’re very welcome to join me on this journey — try it out, share your thoughts, and help shape its future.
Just be aware that things may change along the way as I work toward an official release in early 2026.
📰 Latest News
Eldiron v0.8.80 released!
Explore the new 3D editing workflow, the new action system, and visual shaders for materials!
General Features
- Design 2D maps in a Doom-style editor using vertices, linedefs, and sectors to create textured polygons.
- Quickly paint with tiles using the Rect tool, which automatically generates the necessary geometry as you work.
- Import your tilesets, define animations and metadata, and expand your tile collection. You can easily set tile properties—such as whether a tile is blocking—at any time. Visit our Patreon Shop for a growing collection of tilesets; supporting us there helps the project.
- Access all commands in Eldiron Creator through the Action list. Available actions update automatically based on your geometry selection or UI state, so you always know which commands are ready to use.
- Program character and item behaviors, as well as advanced shaders, with intuitive visual node editors.
- Eldiron Creator is cross-platform, available for Windows, Linux, and macOS in the download section of the GitHub repo. Each release includes builds for all clients, including the Web. An Xcode project is also provided for specialized iOS, macOS, and iPadOS builds.
Eldiron is free and open source under the MIT license — your support is greatly appreciated.
3D Features
- 3D editing is seamlessly integrated into the editor, allowing you to create new geometry or extrude and edit surface profiles non-destructively.
- The Action system is fully integrated with the geometry workflow, showing all available actions for your current selection.
- Edit and extrude surfaces non-destructively, including carving holes for windows, recesses, and reliefs.
- Choose from isometric, first-person, or orbit cameras for flexible editing views.
- Gizmos, visual helpers, and a new GPU-based renderer are in active development.
3D editing features are currently under heavy development.
Visual Node System for Behavior and Shaders
- Create behavior visually with a node-based event system using simple drag and drop.
- React to world events (like a character entering a sector or a conversation starting) by breaking complex logic into small, manageable tasks.
- Choose from a wide range of built-in events and commands.
- Build procedural materials and effects with a similar system for shaders.
Eldiron provides powerful tools to make world building intuitive and fun.
Thanks to Our Supporters
A heartfelt thank you to everyone supporting Eldiron via Patreon and GitHub Sponsors. Your support helps me keep building and improving this project.
